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Promoting Computational Thinking and STEM Attitudes for Individuals with Disabilities Using Game Builder Garage

  • Sponsor
    National Science Foundation Advancing Informal STEM Learning
    Subaward to UGA from the University of Missouri
    $377,144

  • Principal investigator
    Noah Glaser
    Assistant professor, University of Missouri

  • Co-principal investigators
    Matthew Schmidt
    Associate professor, Department of Workforce Education and Instructional Technology

    Amanda Olsen
    Associate professor, University of Missouri

    Lucas Jensen
    Associate professor, Georgia Southern University

    Kieren Mendoza
    Assistant professor, University of Nebraska at Omaha

  • Active since
    November 2024

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Abstract

What if creating video games could unlock problem-solving skills, spark interest in science and technology, and open doors to future careers? That’s the idea behind Gaming for Good, a project funded by the National Science Foundation and led by researchers at the University of Missouri and University of Georgia. This initiative helps middle school students with disabilities build essential STEM skills by designing their own video games using Nintendo’s Game Builder Garage.

Students explore core concepts like data, modeling, systems thinking, and computational problem-solving through hands-on game design. It’s a creative, engaging process that makes STEM learning feel approachable, meaningful, and fun. The curriculum is designed for use in informal learning spaces—after-school programs, camps, and community centers—where students can explore ideas at their own pace and in a supportive environment. Gaming for Good reimagines what STEM learning can look like. By connecting game design with computational thinking, the project is creating new pathways for students who might not otherwise see themselves in science or technology fields. The result is a learning experience that’s as welcoming as it is inspiring—one that shows students they already have the creativity and curiosity needed to shape the future.

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